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Yo, fellow AFK Journey grinders! Buckle up, because Patch 1.5.1 is about to drop, and boy oh boy, does it pack a punch! This update ain't just some minor bug fixes and number tweaks; it's bringing a whole new season called Thorns of the Devotion, and let me tell you, this is gonna be a wild ride. Picture this: you're stepping into an ancient city, surrounded by the chaos of war, and witnessing a prophecy that'll make your head spin - the Blood Moon is rising, and it's not for the faint of heart.

First things first, let's talk about the new heroes. We're getting three new faces to the roster: Perseus, Aliceth, and Isabella. Now, I don't know about you, but I'm already hyped to see their skills and how they're gonna shake up the meta. Perseus looks like a straight-up damage dealer, Aliceth gives me healer vibes, and Isabella? She's giving me some major crowd-control energy.

But that's not all! This season is introducing a brand new advancement system called Soul Pact. At the start of the season, you'll get five Phantimals - think of them as these super-powered pets, each with their own training menu where you can level them up, unlocking new skills, ultimates, passives, power skills, and even special abilities!

Now, here's where it gets interesting. To activate a Phantimal, you need to deploy three heroes belonging to the same faction. So, like, if you have a squad of all mages, you'll need to make sure they're all from the same faction to unlock the Phantimal. Then, during battle preps, you can drag and drop the activated Phantimal right into your desired position.

Once the battle starts, the activated Phantimal will fight alongside your team, using its skills to assist you. This is huge for team compositions and strategies, because now you have this extra layer of strategy with these Phantimals. They can be the difference between victory and defeat in those close matches.

And let's not forget about the new artifacts! The patch is bringing a bunch of new artifacts like Blood Moon, Impaling, Pactbond, Siesmic, Grovetrap, and Phalanxrush Spells. These are gonna be game-changers, I can feel it. Just imagine the combos you can pull off with these new spells in your team comps!

Now, let's talk about the Dura's Trials update. They're reducing the number of daily treasures you can get, and instead of two trials opening each day, there will be only one. This is a bit of a bummer, but honestly, I think it's for the best. It'll make the daily grind a bit less intense, and you can focus on the one trial that's open.

But wait, there's more! The new season is also bringing the Moonlit Avalon event, where you'll be feeding Lunabelle guests some snacks at a moonlit stand. In return, you'll receive their gifts. This sounds like a fun, chill event, perfect for taking a break from all the intense grinding.

And let's not forget about the Moonlit Myriad event! It's gonna feature a number-guessing challenge, where the winning number will be revealed the next day when the challenge is conducted. This is gonna be a blast, and I can already see the memes and strategies people are gonna come up with.

But hold up, there's even more! With the 1.5.1 update, the Divine Shard level cap is being raised to 20, unlocking new products and production buildings. Plus, new sets like Night in Sal'thorin and Blooming Ivoryshade are being added to the Decor Workshop. This is huge for those of us who love to customize our bases and show off our style.

In conclusion, Patch 1.5.1 for AFK Journey is bringing a ton of new content and features. From the new heroes and artifacts to the new events and systems, there's something for everyone. So get hyped, get ready, and let's dive into this new season together!